THERE was a time when computer game heroes and villains were chunky pixellated beings and the closer you got to objects the bigger the squares of colour became.
It was also the time when developers were pushing the video game world beyond the realm of believability.
As computers grew, so did their dimensions - particularly dimensions of the 3D kind. In 1992 those dimensions were put to grand use in the fantastic Wolfenstein 3D.
Created by ID software, the first 10 levels of the game were released as shareware - gamers across the world swooped on the title and it wasn't long before the next 50 missions were released commercially.
In 1992 we were charged with leading our chunky hero BJ (well his hands and arms, given it was a first-person shooter) through a Nazi stronghold packed to the proverbial with armed guards and attack dogs.
ID Software has attempted to breathe new life into its groundbreaking title with the release of Wolfenstein. The BJ of old has had a total makeover, as have his enemies, the storyline, environments, sound effects and over-all gameplayer.
Wolfenstein is a sandbox style first-person shooter with loads of enemies and some very cool weaponry at your disposal.
While BJ might be better looking (it's amazing how a bigger pixel per inch count can improve one's complexion) and he comes equipped with kick-arse hardware, fans of Wolfenstein 3D will feel the new title does not live up to its pedigree. The naff backstory (you're out to help save the residents of Nazi-ridden city from soulless killers with a supernatural bent and a dream of world domination) is made even worse by aggravating fake German accents (do your ears a favour and opt for subtitles).
However, what it lacks for in originality, Wolfenstein more than makes up for with solid battles, great boss fights, loads of items to collect, lots of weapon upgrades and a strong online component.